BuildingType
    name = "BLD_ART_FACTORY_PLANET"
    description = "BLD_ART_FACTORY_PLANET_DESC"
    buildcost = 200 * Target.HabitableSize + ( 70 * [[COLONY_UPKEEP_MULTIPLICATOR]] * [[BUILDING_COST_MULTIPLIER]])
    buildtime = 12
    location = And [
        Planet
        Not Contains Building name = "BLD_ART_PLANET"
        Not Contains Building name = "BLD_ART_FACTORY_PLANET"
        Not Contains Building name = "BLD_ART_PARADISE_PLANET"
        OwnedBy empire = Source.Owner
        Planet type = [Asteroids GasGiant]
        OwnerHasTech name = "PRO_EXOBOTS"
        Population high = 0
    ]
    enqueuelocation = [[ENQUEUE_ARTIFICIAL_PLANET_EXCLUSION]]
    effectsgroups = [
        EffectsGroup
            scope = And [
                Object id = Source.PlanetID
                Planet
            ]
            priority = [[POPULATION_OVERRIDE_PRIORITY]]
            effects = [
                SetPlanetType type = Barren
                SetSpecies name = "SP_EXOBOT"
                SetPopulation value = 1
                GenerateSitRepMessage
                    message = "EFFECT_ART_PLANET"
                    label = "EFFECT_ART_PLANET_LABEL"
                    icon = "icons/species/robotic-01.png"
                    parameters = tag = "planet" data = Target.ID
                    empire = Source.Owner
            ]

        EffectsGroup
            scope = Source
            effects = Destroy
    ]
    icon = "icons/species/robotic-01.png"

#include "/scripting/common/enqueue.macros"
#include "/scripting/common/upkeep.macros"
#include "/scripting/common/priorities.macros"
#include "/scripting/common/base_prod.macros"
