<library>
    <meshfact name="gencloudplane">
        <plugin>genmeshfact</plugin>
        <ztest />
        <params>
            <renderbuffer name="position" checkelementcount="no" file="bindata/gencloudplane_v" />
            <renderbuffer name="normal" file="bindata/gencloudplane_n" />
            <renderbuffer name="texture coordinate 0" file="bindata/gencloudplane_tc" />
            <renderbuffer name="lit color" components="4" type="float">
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
                <e c0="0" c1="0" c2="0" c3="1" />
            </renderbuffer>
            <material>clouds.001perlin0.png.001</material>
            <mixmode>
                <copy />
            </mixmode>
            <submesh name="0">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i0" />
            </submesh>
            <submesh name="0_0">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i1" />
            </submesh>
            <submesh name="0_1">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i2" />
            </submesh>
            <submesh name="0_10">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i11" />
            </submesh>
            <submesh name="0_2">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i3" />
            </submesh>
            <submesh name="0_3">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i4" />
            </submesh>
            <submesh name="0_4">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i5" />
            </submesh>
            <submesh name="0_5">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i6" />
            </submesh>
            <submesh name="0_6">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i7" />
            </submesh>
            <submesh name="0_7">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i8" />
            </submesh>
            <submesh name="0_8">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i9" />
            </submesh>
            <submesh name="0_9">
                <material>clouds.001perlin0.png.001</material>
                <indexbuffer file="bindata/gencloudplane_i10" />
            </submesh>
        </params>
    </meshfact>
</library>
