castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "jump" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "walk" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "jump" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "walk" not bound
castle-model-converter: Warning: Node name "group_ME_Default" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "coords_ME_Default" used multiple times for different nodes (Coordinate and Coordinate). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "group_ME_Default" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "coords_ME_Default" used multiple times for different nodes (Coordinate and Coordinate). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "group_ME_Default" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "coords_ME_Default" used multiple times for different nodes (Coordinate and Coordinate). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "group_ME_Default" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "coords_ME_Default" used multiple times for different nodes (Coordinate and Coordinate). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "group_ME_Default" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "coords_ME_Default" used multiple times for different nodes (Coordinate and Coordinate). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "group_ME_Default" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "coords_ME_Default" used multiple times for different nodes (Coordinate and Coordinate). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "group_ME_Default" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "coords_ME_Default" used multiple times for different nodes (Coordinate and Coordinate). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "group_ME_Default" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "coords_ME_Default" used multiple times for different nodes (Coordinate and Coordinate). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "animation" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "animation_2" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "animation" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "animation_2" not bound
castle-model-converter: Warning: Collada: <accessor> count requires at least 2400 float values in <float_array>, but only 636 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 1968 float values in <float_array>, but only 528 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 720 float values in <float_array>, but only 156 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 2400 float values in <float_array>, but only 636 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 1968 float values in <float_array>, but only 528 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 720 float values in <float_array>, but only 156 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 2400 float values in <float_array>, but only 636 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 1968 float values in <float_array>, but only 528 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 720 float values in <float_array>, but only 156 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 2400 float values in <float_array>, but only 636 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 1968 float values in <float_array>, but only 528 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 720 float values in <float_array>, but only 156 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 48 float values in <float_array>, but only 15 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 12096 float values in <float_array>, but only 2982 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 16896 float values in <float_array>, but only 4230 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 2976 float values in <float_array>, but only 726 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 96 float values in <float_array>, but only 48 are available
castle-model-converter: Warning: Collada: <node> instantiates non-existing <geometry> element "Armature-Lib"
castle-model-converter: Warning: Collada: <accessor> count requires at least 48 float values in <float_array>, but only 15 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 12096 float values in <float_array>, but only 2982 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 16896 float values in <float_array>, but only 4230 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 2976 float values in <float_array>, but only 726 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 96 float values in <float_array>, but only 48 are available
castle-model-converter: Warning: Collada: <node> instantiates non-existing <geometry> element "Armature-Lib"
castle-model-converter: Warning: Collada: <accessor> count requires at least 48 float values in <float_array>, but only 15 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 12096 float values in <float_array>, but only 2982 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 16896 float values in <float_array>, but only 4230 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 2976 float values in <float_array>, but only 726 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 96 float values in <float_array>, but only 48 are available
castle-model-converter: Warning: Collada: <node> instantiates non-existing <geometry> element "Armature-Lib"
castle-model-converter: Warning: Collada: <accessor> count requires at least 48 float values in <float_array>, but only 15 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 12096 float values in <float_array>, but only 2982 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 16896 float values in <float_array>, but only 4230 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 2976 float values in <float_array>, but only 726 are available
castle-model-converter: Warning: Collada: <accessor> count requires at least 96 float values in <float_array>, but only 48 are available
castle-model-converter: Warning: Collada: <node> instantiates non-existing <geometry> element "Armature-Lib"
castle-model-converter: Warning: X3D: Unknown "language" field value: "INVALID-LANGUAGE"
castle-model-converter: Warning: X3D: Unknown "type" field value: "INVALID-TYPE"
castle-model-converter: Warning: X3D: Unknown "language" field value: "INVALID-LANGUAGE"
castle-model-converter: Warning: X3D: Unknown "type" field value: "INVALID-TYPE"
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "VisualizeOn_2" not bound (another node bound to the same name)
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "VisualizeOff_2" not bound (another node bound to the same name)
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "VisualizeChanged_2" not bound (another node bound to the same name)
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "VisualizeOn_2" not bound (another node bound to the same name)
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "VisualizeOff_2" not bound (another node bound to the same name)
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "VisualizeChanged_2" not bound (another node bound to the same name)
castle-model-converter: Warning: Animating "weights" not supported
castle-model-converter: Warning: Animating "weights" not supported
castle-model-converter: Warning: Animating "weights" not supported
castle-model-converter: Warning: Animating "weights" not supported
castle-model-converter: Warning: Animating "weights" not supported
castle-model-converter: Warning: Animating "weights" not supported
castle-model-converter: Warning: Node name "light_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "light_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "light_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_dark_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_dark_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_light_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_light_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_fabric" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_fabric" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_door_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_door_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_floor" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_floor" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_green" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_green" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_holz_leiste" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_holz_leiste" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_indy_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_indy_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_plastic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_plastic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_wood" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_wood" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_dark" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_dark" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_lamp_ali_glass_plasic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_lamp_ali_glass_plasic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_plastic_gray" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_plastic_gray" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_marble" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_marble" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall_silver" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall_silver" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mousepad_ali" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mousepad_ali" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_inside" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_inside" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_lable" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_lable" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_paper" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_paper" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_yellow" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_yellow" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_picture_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_picture_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastik_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastik_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_rollo" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_rollo" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_screen" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_screen" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_lock_metal" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_lock_metal" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_textur" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_textur" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_wood_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_wood_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_feet" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_feet" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_beige" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_beige" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_w_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_w_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_alu" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_alu" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_grey" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_grey" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_trashcan" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_trashcan" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_wall_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_wall_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_glass" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_glass" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_kitt" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_kitt" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_lever" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_lever" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "light_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "light_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "light_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_dark_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_dark_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_light_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_light_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_fabric" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_fabric" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_door_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_door_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_floor" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_floor" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_green" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_green" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_holz_leiste" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_holz_leiste" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_indy_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_indy_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_plastic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_plastic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_wood" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_wood" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_dark" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_dark" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_lamp_ali_glass_plasic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_lamp_ali_glass_plasic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_plastic_gray" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_plastic_gray" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_marble" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_marble" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall_silver" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall_silver" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mousepad_ali" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mousepad_ali" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_inside" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_inside" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_lable" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_lable" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_paper" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_paper" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_yellow" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_yellow" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_picture_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_picture_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastik_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastik_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_rollo" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_rollo" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_screen" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_screen" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_lock_metal" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_lock_metal" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_textur" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_textur" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_wood_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_wood_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_feet" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_feet" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_beige" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_beige" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_w_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_w_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_alu" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_alu" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_grey" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_grey" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_trashcan" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_trashcan" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_wall_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_wall_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_glass" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_glass" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_kitt" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_kitt" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_lever" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_lever" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "light_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "light_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "light_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_dark_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_dark_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_light_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_light_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_box_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_fabric" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_fabric" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_metal_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_chair_plastic_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_door_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_door_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_floor" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_floor" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_green" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_green" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_holz_leiste" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_holz_leiste" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_indy_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_indy_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_plastic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_plastic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_wood" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_kastl_wood" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_dark" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_dark" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_keys_light" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_lamp_ali_glass_plasic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_lamp_ali_glass_plasic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_keyboard" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_plastic_gray" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mac_plastic_gray" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_marble" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_marble" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall_silver" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_metall_silver" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mousepad_ali" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_mousepad_ali" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_blue" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_inside" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_inside" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_lable" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_lable" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_metall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_paper" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_paper" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_red" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_yellow" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_ordner_yellow" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_picture_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_picture_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastik_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_plastik_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_rollo" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_rollo" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_screen" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_screen" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_lock_metal" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_lock_metal" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_textur" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_textur" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_wood_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_shelf_wood_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_feet" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_feet" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_beige" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_beige" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_p_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_w_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_ali_w_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_alu" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_alu" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_brown" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_grey" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_table_wood_grey" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_metal_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_tablefoot_plastic_black" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_trashcan" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_trashcan" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_wall_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_wall_white" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_frame" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_glass" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_glass" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_kitt" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_kitt" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_lever" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "room_l_window_lever" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: Node name "wall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "wall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Setting float field Cylinder:TCylinderNode_1.radius to value < 0 (given: -0.48) is invalid
castle-model-converter: Warning: Node name "xpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "zpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "ypine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "left_bookcase_side" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "xpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "zpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "ypine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "orange_plastic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "right_bookcase_side" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_45" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_135" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_225" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_315" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair2_arm" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "lamp" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "wall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "wall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Setting float field Cylinder:TCylinderNode_1.radius to value < 0 (given: -0.48) is invalid
castle-model-converter: Warning: Node name "xpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "zpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "ypine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "left_bookcase_side" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "xpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "zpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "ypine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "orange_plastic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "right_bookcase_side" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_45" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_135" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_225" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_315" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair2_arm" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "lamp" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "wall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "wall" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Setting float field Cylinder:TCylinderNode_1.radius to value < 0 (given: -0.48) is invalid
castle-model-converter: Warning: Node name "xpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "zpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "ypine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "left_bookcase_side" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "xpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "zpine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "ypine" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "orange_plastic" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "right_bookcase_side" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_45" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_135" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_225" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair1_leg_315" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "chair2_arm" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "lamp" used multiple times for different nodes (Group and Group). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: Node name "Sphere_TRANSFORM" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "Sphere_TRANSFORM" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "Cube_TRANSFORM" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "Cube_TRANSFORM" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "Sphere_TRANSFORM" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "Sphere_TRANSFORM" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "Cube_TRANSFORM" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "Cube_TRANSFORM" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: VRML/X3D: Cannot load external prototype from URL "file://DIR/demo-models/prototypes/not_existing.wrl": Error when downloading "file://DIR/demo-models/prototypes/not_existing.wrl": Exception "EFOpenError":
Unable to open file "DIR/demo-models/prototypes/not_existing.wrl": No such file or directory
castle-model-converter: Warning: VRML/X3D: Unknown node URN "urn:not_existing"
castle-model-converter: Warning: VRML/X3D: Cannot load external prototype from URL "file://DIR/demo-models/prototypes/not_existing.wrl": Error when downloading "file://DIR/demo-models/prototypes/not_existing.wrl": Exception "EFOpenError":
Unable to open file "DIR/demo-models/prototypes/not_existing.wrl": No such file or directory
castle-model-converter: Warning: VRML/X3D: Unknown node URN "urn:not_existing"
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: Node name "XXXTouch" used multiple times for different nodes (TouchSensor and TouchSensor). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXMat" used multiple times for different nodes (Material and Material). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTouch" used multiple times for different nodes (TouchSensor and TouchSensor). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTouch" used multiple times for different nodes (TouchSensor and TouchSensor). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTouch" used multiple times for different nodes (TouchSensor and TouchSensor). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXMat" used multiple times for different nodes (Material and Material). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTouch" used multiple times for different nodes (TouchSensor and TouchSensor). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTouch" used multiple times for different nodes (TouchSensor and TouchSensor). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: VRML/X3D: Within prototype "MyMaterial", exposed field "diffuseColor" references (by "IS" clause) non-existing field/event name "notExisting"
castle-model-converter: Warning: VRML/X3D: Within prototype "MyMaterial2", field of type SFColor (named "diffuseColor") references (by "IS" clause) field of different type SFFloat (named "floatField")
castle-model-converter: Warning: VRML/X3D: Prototype "Empty" has no nodes, cannot instantiate
castle-model-converter: Warning: VRML/X3D: Node "Empty" is not allowed at the top level of the X3D file
castle-model-converter: Warning: VRML/X3D: Within prototype "MyMaterial", exposed field "diffuseColor" references (by "IS" clause) non-existing field/event name "notExisting"
castle-model-converter: Warning: VRML/X3D: Within prototype "MyMaterial2", field of type SFColor (named "diffuseColor") references (by "IS" clause) field of different type SFFloat (named "floatField")
castle-model-converter: Warning: VRML/X3D: Prototype "Empty" has no nodes, cannot instantiate
castle-model-converter: Warning: VRML/X3D: Node "Empty" is not allowed at the top level of the X3D file
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: VRML/X3D: Unknown node of type "Leg" (named "")
castle-model-converter: Warning: VRML/X3D: Node "Leg" is not allowed at the top level of the X3D file
castle-model-converter: Warning: VRML/X3D: Unknown node of type "Leg" (named "")
castle-model-converter: Warning: VRML/X3D: Node "Leg" is not allowed at the top level of the X3D file
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: X3D: Unknown "type" field value: "SOMETHING-STRANGE"
castle-model-converter: Warning: X3D: Unknown "type" field value: "SOMETHING-STRANGE"
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "fly" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "fly" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "fly" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "fly" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "fly" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "fly" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "fly" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "fly" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "TouchRightBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "TouchRightTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "TouchLeftBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "TouchLeftTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioRightBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioRightTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioLeftBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioLeftTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioRightBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioRightTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioLeftBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioLeftTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioRightBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioRightTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioLeftBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioLeftTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioRightBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioRightTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioLeftBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioLeftTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "TouchRightBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "TouchRightTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "TouchLeftBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "TouchLeftTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioRightBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioRightTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioLeftBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioLeftTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioRightBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioRightTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioLeftBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "AudioLeftTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioRightBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioRightTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioLeftBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioLeftTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioRightBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioRightTop" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioLeftBottom" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: source node name "AudioLeftTop" not bound
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_femaleAdventurer_sheet/character_femaleAdventurer_sheet.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_femaleAdventurer_sheet/character_femaleAdventurer_sheet.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_femaleAdventurer_sheet/character_femaleAdventurer_sheetHD.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_femaleAdventurer_sheet/character_femaleAdventurer_sheetHD.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_femalePerson_sheet/character_femalePerson_sheet.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_femalePerson_sheet/character_femalePerson_sheet.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_femalePerson_sheet/character_femalePerson_sheetHD.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_femalePerson_sheet/character_femalePerson_sheetHD.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_maleAdventurer_sheet/character_maleAdventurer_sheet.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_maleAdventurer_sheet/character_maleAdventurer_sheet.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_maleAdventurer_sheet/character_maleAdventurer_sheetHD.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_character_maleAdventurer_sheet/character_maleAdventurer_sheetHD.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_robot/character_robot_sheet.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_robot/character_robot_sheet.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_robot/character_robot_sheetHD.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_robot/character_robot_sheetHD.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_zombie_full/character_zombie_sheet.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_zombie_full/character_zombie_sheet.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_zombie_full/character_zombie_sheetHD.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/kenney_zombie_full/character_zombie_sheetHD.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/slime/slime.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/slime/slime.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/wolf/wolf.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: The sprite sheet "file://DIR/demo-models/starling/wolf/wolf.starling-xml" loading is not optimal. We advise to save this using the latest Castle Game Engine sprite sheet editor, to benefit from faster loading. If this is already in ".castle-sprite-sheet" format, then just open + save it from CGE editor.
castle-model-converter: Warning: X3D: Node "ComposedTexture3D" is not allowed in the field "texture" of the node "ComposedTexture3D"
castle-model-converter: Warning: X3D: Node "ComposedTexture3D" is not allowed in the field "texture" of the node "ComposedTexture3D"
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: Converting VRML 1.0 or Inventor to X3D is not implemented. You will get VRML 1.0/Inventor nodes encoded like for X3D, which is not much useful, nothing will be able to read this combination.
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 9 column 11: Invalid X3D node content (probably unknown or not allowed field, prototype or VRML 1.0-style children) inside "Group": got identifier (unquoted in X3D file) "Separator"
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: VRML/X3D: Unknown node of type "ExtendedMaterial" (named "")
castle-model-converter: Warning: VRML/X3D: Unknown node of type "ExtendedMaterial" (named "")
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: VRML/X3D: Node "Material" is not allowed at the top level of the X3D file
castle-model-converter: Warning: X3D: Node "Material" is not allowed in the field "children" of the node "Transform"
castle-model-converter: Warning: X3D: Node "Material" is not allowed in the field "appearance" of the node "Shape"
castle-model-converter: Warning: VRML/X3D: Node "Material" is not allowed at the top level of the X3D file
castle-model-converter: Warning: X3D: Node "Material" is not allowed in the field "children" of the node "Transform"
castle-model-converter: Warning: X3D: Node "Material" is not allowed in the field "appearance" of the node "Shape"
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: X3D: Node "Coordinate" is not allowed in the field "children" of the node "Group"
castle-model-converter: Warning: X3D: Node "Color" is not allowed in the field "fontStyle" of the node "Text"
castle-model-converter: Warning: X3D: Node "Text" is not allowed in the field "children" of the node "Group"
castle-model-converter: Warning: X3D: Node "Coordinate" is not allowed in the field "children" of the node "Group"
castle-model-converter: Warning: X3D: Node "Color" is not allowed in the field "fontStyle" of the node "Text"
castle-model-converter: Warning: X3D: Node "Text" is not allowed in the field "children" of the node "Group"
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "KingsEye" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "KingsNose" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "KingsEye" not bound
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "KingsNose" not bound
castle-model-converter: Warning: X3D: Error EDownloadError when loading inline file from URL "https://raw.githubusercontent.com/castle-engine/demo-models/master/castle/castle.gltf": Downloading network resources (from "http" or "https"  protocols) is not enabled. Set global EnableBlockingDownloads:=true to enable.
castle-model-converter: Warning: X3D: Error EDownloadError when loading inline file from URL "https://raw.githubusercontent.com/castle-engine/demo-models/master/castle/castle.gltf": Downloading network resources (from "http" or "https"  protocols) is not enabled. Set global EnableBlockingDownloads:=true to enable.
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: Node name "XXXTransform" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTouch" used multiple times for different nodes (TouchSensor and TouchSensor). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXX" used multiple times for different nodes (Shape and Shape). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTransform" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTouch" used multiple times for different nodes (TouchSensor and TouchSensor). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXX" used multiple times for different nodes (Shape and Shape). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTransform" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTouch" used multiple times for different nodes (TouchSensor and TouchSensor). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXX" used multiple times for different nodes (Shape and Shape). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTransform" used multiple times for different nodes (Transform and Transform). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXXTouch" used multiple times for different nodes (TouchSensor and TouchSensor). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: Node name "XXX" used multiple times for different nodes (Shape and Shape). This is not allowed in X3D.
  Possible reasons:
  1. You opened an X3D model generated by older CGE tools, that didn't force node names unique when input had non-unique names. Regenerate this X3D model using latest CGE tools.
  2. You opened a VRML model with non-unique names. Non-unique names are valid in VRML, but we recommend to upgrade all VRML models to X3D and make names unique.
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\b". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\m". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\p". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\d". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\i". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\u". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\D". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\b". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\m". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\p". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\d". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\i". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\u". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\D". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\b". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\m". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\p". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\d". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\i". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\u". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\D". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\b". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\m". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\p". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\d". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\i". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\u". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: X3D: Invalid X3D file: Invalid sequence in a string: "\D". Backslash must be followed by another backslash or double quote, for SFString and MFString (in X3D classic (VRML) encoding) and for MFString (in X3D XML encoding).
castle-model-converter: Warning: VRML/X3D: Inline node name "I" not found (or nothing was EXPORTed from it), cannot IMPORT
castle-model-converter: Warning: VRML/X3D: Inline node name "I2" not found (or nothing was EXPORTed from it), cannot IMPORT
castle-model-converter: Warning: VRML/X3D: Imported node name "Foo" not found in inline "I"
castle-model-converter: Warning: VRML/X3D: Exported node name "PosInterpBlah" not found
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node name "KingsEye" not bound
castle-model-converter: Warning: Cannot save EXPORT statement to X3D: Exported node not set
castle-model-converter: Warning: VRML/X3D: Inline node name "I" not found (or nothing was EXPORTed from it), cannot IMPORT
castle-model-converter: Warning: VRML/X3D: Inline node name "I2" not found (or nothing was EXPORTed from it), cannot IMPORT
castle-model-converter: Warning: VRML/X3D: Imported node name "Foo" not found in inline "I"
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: VRML/X3D: Node "Coordinate" is not allowed at the top level of the X3D file
castle-model-converter: Warning: X3D: Unknown X3D field name (indicated by containerField value) "coord" by node "Coordinate(SKINCOORD)" inside node "Group"
castle-model-converter: Warning: VRML/X3D: Node "Coordinate" is not allowed at the top level of the X3D file
Exception "Exception":
Validation failed (consult the warnings above), exiting with non-zero status
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 15 column 2: Expected node type or DEF or USE, got "}"
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 15 column 2: Expected node type or DEF or USE, got "}"
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 15 column 15: Expected node type, got "{"
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 15 column 15: Expected node type, got "{"
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 15 column 8: Expected name, got "["
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 15 column 8: Expected name, got "["
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 16 column 4: Expected node type or DEF or USE, got "["
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 16 column 4: Expected node type or DEF or USE, got "["
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 15 column 21: Invalid X3D node content (probably unknown or not allowed field, prototype or VRML 1.0-style children) inside "Shape": got end of stream
castle-model-converter: Warning: VRML/X3D: Error when reading, will skip the rest of X3D file: Error at line 15 column 21: Invalid X3D node content (probably unknown or not allowed field, prototype or VRML 1.0-style children) inside "Shape": got end of stream
castle-model-converter: Warning: X3D: Route source node name "InvalidNodeName" not found
castle-model-converter: Warning: X3D: Route source field/event name "InvalidField" (for node "XXXTouch", type "TouchSensor") not found
castle-model-converter: Warning: X3D: Route has different event types for source (hitPoint_changed, type SFVec3f) and destination (set_scaleOrientation, type SFRotation)
castle-model-converter: Warning: X3D: Cannot save VRML route: source node not assigned (look for warnings when reading this VRML file)
castle-model-converter: Warning: X3D: Cannot save VRML route: source node not assigned (look for warnings when reading this VRML file)
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node not assigned (look for warnings when reading this VRML file)
castle-model-converter: Warning: X3D: Route source node name "InvalidNodeName" not found
castle-model-converter: Warning: X3D: Route source field/event name "InvalidField" (for node "XXXTouch", type "TouchSensor") not found
castle-model-converter: Warning: X3D: Route has different event types for source (hitPoint_changed, type SFVec3f) and destination (set_scaleOrientation, type SFRotation)
castle-model-converter: Warning: X3D: Cannot save VRML route: source node not assigned (look for warnings when reading this VRML file)
castle-model-converter: Warning: X3D: Cannot save VRML route: source node not assigned (look for warnings when reading this VRML file)
castle-model-converter: Warning: X3D: Cannot save VRML route: destination node not assigned (look for warnings when reading this VRML file)
castle-model-converter: Warning: X3D: Error when reading MFString field "type" value. Possibly missing double quotes (treating as a single string): Error at line 1 column 2: Illegal character in stream : ' (#39)
castle-model-converter: Warning: X3D: Error when reading MFString field "family" value. Possibly missing double quotes (treating as a single string): Error at line 1 column 2: Illegal character in stream : ' (#39)
castle-model-converter: Warning: X3D: Error when reading MFString field "justify" value. Possibly missing double quotes (treating as a single string): Error at line 1 column 2: Illegal character in stream : ' (#39)
castle-model-converter: Warning: X3D: Error when reading MFString field "type" value. Possibly missing double quotes (treating as a single string): Error at line 1 column 2: Illegal character in stream : ' (#39)
castle-model-converter: Warning: X3D: Error when reading MFString field "family" value. Possibly missing double quotes (treating as a single string): Error at line 1 column 2: Illegal character in stream : ' (#39)
castle-model-converter: Warning: X3D: Error when reading MFString field "justify" value. Possibly missing double quotes (treating as a single string): Error at line 1 column 2: Illegal character in stream : ' (#39)
castle-model-converter: Warning: X3D: UNIT declaration found, but X3D version is < 3.3
castle-model-converter: Warning: X3D: UNIT category "unknown" unknown. Only the categories listed in X3D specification as base units are allowed
castle-model-converter: Warning: X3D: UNIT declaration found, but X3D version is < 3.3
castle-model-converter: Warning: X3D: UNIT category "unknown" unknown. Only the categories listed in X3D specification as base units are allowed
castle-model-converter: Warning: X3D: UNIT declaration found, but X3D version is < 3.3
castle-model-converter: Warning: X3D: UNIT category "unknown" unknown. Only the categories listed in X3D specification as base units are allowed
castle-model-converter: Warning: X3D: UNIT declaration found, but X3D version is < 3.3
castle-model-converter: Warning: X3D: UNIT category "unknown" unknown. Only the categories listed in X3D specification as base units are allowed
